Swim underneath a part of the wall to get to the other side and dispatch them before heading back.Īfter turning on all three valves, Crane contacts Mort to give him a status report. The valve itself is easy to access, but there are three Toads which will hinder Crane from using it. Enter the door next to a fence trap and head downstairs. The Hotel valve can be found in the western part of Old Town. Open the circuit and use it to safely get down into the water in the main room and access the valve. Near the end of the path, to the left, a flare is found in front of an electricity circuit. From one of the wooden platforms, jump to a hole in the wall and turn right, taking care of any infected along the way. It is advisable to use a Grappling Hook to more easily, and safely, get through this section. Once down, it becomes clear that the water inside is electrified, so Crane has to use parkour to find a safe way around. The valve near the canal can be accessed from the canal itself. Upon heading back three virals will burst through a door, deal with them. Be careful as there are a handful of infected shambling around there. Once on the other side, jump out of the water and find the blue pipe with the white valve - destroy the wooden planks in front of it and turn it over. Swim underneath the water and head to the flare and open the underwater door, which is locked with an easy lock. Head down the stairs and jump into the water. The one near the Town Hall is accessed by opening a door due east of the Town Hall itself, near a car trap and a garbage pile. On near the Town Hall, one near the Canal Waterfalls, and one near a Hotel. Norris wants the water system to be active again, so he tasks Crane with turning some valves. Take in the warning, hunker down, and finish the campaign of Dying Light: The Following.On the roof of the Harran University in Old Town a man named Mort Norris can be found. This entrance is clear and leads straight to the top of the lighthouse.Īt the door, the developers will notify you that the end of The Following’s story is upon you. Climb to one of the upper windows that is open. The windows that lead inside are head to dead ends with locked doors. ![]() When you arrive at the lighthouse, start climbing up the outside of it. Climb or grapple down to your buggy and drive to the lighthouse. The Faceless points you to where the leader of the gang of Rais’ men is, along with the remaining vials. ![]() The door on the left is open for you to enter. The final shipping-crate-like container has your man on the inside. Work your way to the north end of the granary. Men up high will take you out quickly if you aren’t behind cover. Watch out for vantage points above, especially a nearby tower. Make use of cover and guns to take out the thugs. Grapple onto the cat walk of the granary and begin the fight up to the top of the silos. If you have the access military access card you get from Jasir shortly after the side quest “ Drought,” you can open the crate and collect the Military Experimental Brake Part, a level six brake part for your buggy. Note: Just south of the granary is a short railroad track with an open train car on it, surrounded by zombies.
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