You can do funny stuff with Kress as a Dark Knight too like having her sacrifice herself only to revive and auto sacrifice herself on her next turn. Eko with the light damage is really clutch for some enemies. Wushu passive will go well with his Warrior stuff Pair him with a Hunter weakness damage and he will wreck alot of boss while craking many pp point. His warrior can end most normal battle ( with 10 k hp mob) in in single attack. Originally posted by heropon223:Alek is your best warrior. Shaman seem to be the only class without any use he best go off as hunter, he does good at that job on some boss and pair well with Warrior. but he is too slow so he eally need the auto haste passiveĪlassia is either Chronomancer or White mage first then sub one of them at laterĪrpajo has high physical damage. Harnesser dont has that good stat node like Guardian so it better to be use as her sub class, it will give her access to all the ability quicker than guardian which will lock alot of your ability behind stat nodeĭagmar is obviously best as Blackmage then Chronomancer as sub. her guardian also has really good physical damage. Ulhan as Guaddian allow her to stay alive and guard the group from being wipe from supprise attack. better Dark knight or Guardian to boost her survival Kress suck no matter what, her stat spread too thin so she is only their to support PP boost. her alchemist as sub job also quite high damage and give her many element advantage to the group, money is not issue after half of the game so u can stack up ton of orbĮko - White mage will help you boost his damage as Light caster, he is your best Light caster Kaydin is better for Assasin because she has better mag stat than him, She is your best dark mage and use her for debuff. The only 2 I'd change is to make Ulan a Harnesser over guardian, and possibly make Eko a White mage for the rare situation where one might be helpful.Īlek is your best warrior. There aren't really any tough choices to be made here. Hunter for Kaydin - can be an assassin as well, but Alek is a better assassin, and Alek can't be hunter.īlack Mage for Dagmar is another obvious choice. Alek's multi strike attack works good for Assassin. Warrior for Kress seems like a no brainer as well.Īssassin for Alek - you really want an assassin anyway just for the passives, even if they're mediocre offensively, weaker than warrior and dark knight, and not as good at debuffing as hunter. Also, I don't think taunt works on enemies casting single target damage spells, only for physical attacks.ĭark Knight for Arpajo is obviously his best class. Harnesser is better at lowering overall party damage taken than a guardian is, and that's why guardian is useless as a tank. For guardian to be an effective tank, they'd have to be able to tank an AOE, this means the tank gets hit for 4 ticks of damage. Guardian is effectively just a weaker Warrior class, IMHO. So, I'd say Harnesser over guardian for Ulan. * for guardian: I've found the whole aggro management with taunts to honestly not be that effective in this game, due to widespread AOE usage, so having a tank doesn't really help that much. I'm gonna say White Mage, because Harnesser and Chronomancer are better choices IMHO for the 2 characters who can be a White mage. Sometimes enemy abilities don't apply statuses or damage.Out of the 12 main classes, most are reasonably balanced, but there's a few that don't seem very good. Start button menu options sometimes overlap.Įdit: Sometimes enemy omni abilities target only one character. Moving the cursor to Abilities or between characters in Abilities causes about a second of lag. Particularly with the "Abilities" option. I can solve this sometimes by saving and loading the new save, but the boxes often spawn in new places outside of the goal path.Ī lot of problematic lag in the start button menu. Temple boxes sometimes won't spawn, or spawn in the wrong place where the goal can't be reached. (Is there an existing workaround for this one?) 10-17 still haven't shown up in the guilds. I've never been able to cancel a J-ster game after choosing "Play". Game timer set to around negative 35 million hours. I can solve this sometimes by resetting the console or power cycling the console. The title screen (Start Game/Load Game) won't take any input from the controller. In addition to the issues reported by Ulquiorra, I'm experiencing these issues: The one where you get the remaining temples before going to Windham).
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